
   Export Stat Explained
   ---------------------
   Roll                         Tech Etc
        0 None                   0    -
    01  1 Textiles               5    A
    02  2 Wood Products          4    A
    03  3 Livestock              1    A
    04  4 Agro-Consumables       4    A
    05  5 Pharmaceuticals        9    -
    06  6 Petrochemicals         6    L
    07  7 Biologicals            1    L
    08  A Antimatter             H    -
    09  B Bio-engineering        D    -
    10  C Computers              D    -
    11  D Industrial Crystals    5    -
    12  E Electronics            C    -
    13  F Farm Machinery         5    -
    14  G Gemstones              1    -
    15  H Heavy Metals           5    -
    16  I Industrial Machinery   5    -
    17  J Synthetic Fabric       8    -
    18  K Synthetic Foods        8    -
    19  L Industrial Chemicals   7    -
    20  M Rare Minerals          5    -
    21  N Weaponry/Armor         A    -
    22  O Radioactives           6    -
    23  P Polymers               9    -
    24  Q Cybernetics            C    -
    25  R Robots                 D    -
    26  S Starships              B    -
    27  T Tools                  5    -
    28  U Underwater Equipment   7    -
    29  V Vehicles/Gravitics     8    -
    30  W Banking/Insurance      D    -
    31  X Entertainment          D    -
    32  Y Art/Publishing/News    D    -
    33  Z Information/Research   D    -

   Tech=X: X is the minimum tech level
   Etc=A: World must be Agricultural
   Etc=L: Life must = 7+

   Note: The UWP Editor tries to make sure a given world has
      the given prerequisites (tech, life, agro) to export a
      given product. If you are changing these values, and
      a condition arises where the prerequisites are not met,
      the program will warn you by displaying the export-stat
      in red.

