FFS designs

TL15 10,000MJ NPAW

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Date: Tue, 6 Jun 1995 17:12:29 -0600 (MDT)
From: merrick@Rt66.com (Merrick Burkhardt)
Subject: TL15 10,000MJ NPAW


Here's one of mine to chew up/on/whatever.



TL-15 10,000 MJ NPAW

Length:	100m		Leff.:	100m
Dia.:	4m		FA:	12.57m^2
			FAeff.:	50.27m^2

Discharge Energy:	10,000 MJ
Effective Range:	5,027,000 km (167.57 hexes)

Tunnel Volume:	1257 kl	  Tunnel Mass:	942.74 tonnes	Cost:  125.7MCr

HPG Volume:	1750 kl	  HPG Mass:	3500 tonnes	Cost:  17.5 MCr

WkStation:	7 kl	  WkSt. Mass:	.2		Cost:    .002 MCr

Beam Pointer:	3 kl	  BP Mass:	3		Cost:    .3 MCr


Here is the data for various rates of fire (Note that I've included a place for
the Powerplant (PP) volume required (to fire at the given ROF):

ROF	Power		Vol.	Mass		Cost	Crew	PPVolume
	(MW)		(kl)    (tonnes)	(MCr)		(kl)
-------------------------------------------------------------------------

10	277.8		3031	4446.4		143.5	3	46.3	
50	1388.9		same	same		same	3	231.5
100	2777.8		same	same		same	3	463
200	5555.6		3407.1	4729.14		181.52	3	925.9
400	11111.2		3917.9	5106.5		231.5	4	1851.9
800	22222.4		4560.4	5577.7		294.35	6	3703.7

Stats:

BL:	10:500	20:500	40:500	80:500

BR:	P(-2)10:10 or P[-2]10:10  (assuming you haven't included a dedicated
				     powerplant to fire at ROF=100)

	P(-3 to -5)10:10	  (depending on ROF)




You may wonder why I bothered to include the PP volume... I've been working out
a "make a quick BR ship" setup, and by lumping the PP volume with systems that
aren't a percentage of total volume, I can get the basic overhead volume (jump,
mdrive, fuel, armor, LS, quarters, etc) in 2 or 3 steps, and just add weapons, 
etc.---I made the ships in the next post in less than an hour (I leave a fair
bit of slop just in case, but BR is sloppy too, so I think the designs would
work out in FFS (doing a large number of 10 kton+ ships isn't what I feel 
like doing right now).

-Merrick