adventures
Glisten, Pt II
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Date: Thu, 05 Jan 1995 22:32:58 -0500 (EST)
From: Alvin Plummer <alvin.plummer@sheridanc.on.ca>
Subject: Glisten, Pt II
This is the continuation of my rough draft for a Glisten adventure.
First, I'm going to cover some of the databanks concerning the missing
Aslan female, Hlausau' Ktyakukois. Then more referee's detail (perhapse
too much detail: but as I said, this is a rough draft). No wizz-bang
ending tonight!
Common knowledge:
Name: Hlausau' Ktyakuhois
Section Leader, Ilroei Industrial Products;
Plant construction division.
Citizenship: Aslan Hierate; Oikhoiseaha clan
Homeworld: Iysewekh
Ranib: Trojan Reach/0640 A6205LA-E
Age: 44
Physical, DNA, visual ID provided in the datapac
Arrived at Glisten 326-1200
Missing since 359-1200 ('Christmas' - personal joke)
Last seen: Entering an automated taxitram
Sarodon Asteroid, Clromov Belt, Glisten
Resided at: Savekhyaktea Segment, in the Aslan Residential Quarter of
Sarodon Asteroid.
--------------------
Common rumours about her fate:
Quiet conversation with some of her peers and companions [largely
Aslan, or humans that folow Aslan tradition] at Ilroei will result in
these rumours...
- she was killed in a duel due to a deadly insult she gave to a losing
party in one of her cases back in Ranib subsector, four years ago.
- she is being held for ransom, but the local clan chief is keeping it
quiet
- she has a reputation of being very difficult to fool
- she is extremely adapt in company politics, having a 'golden' career
history. She understands who to befriend, who to avoid, and how to
massage them to her point of view
- a local human terrorist group - perhaps the dreaded Freedom League -
has kidnapped her.
- political troubles back in Ranib subsector has forced her to return
home, but strictly incognito
- she left to scout the Regency for new markets, but choose to do so
alone, and without alerting her local clan chief (after all, she does
outrank him, being a representative of the great clan chief back home)
--------------------
Special knowledge - level I
- she was born & raides in a lower-class family
- trained as a purchaser for Ilroei's Consumer Products division
- gained a reputation as an adequate worker, but a True Master of
Tradition
- eventually left the company, gaining a reputation as a professional
adjudicator of inter-clan financial disputes
- obtained subsector-wide fame in 1192 by resolving a 30-year old
corporate dispute between two powerful clans
- rejoined Ilroei Industrial Products in 1197
- was proclaimed a clan elder (female: similar to a vice-president of a
company) in 1200
Special knowledge - level II
- Kty[akuhois] has a very willful and hardheaded personality
- she has a mate and seven children back on Iysewekh
- she is the primary motivatior for her clan's expansion into
ex-Imperial space: in many ways, the Glisten project is her baby
Rumours
- she is rumoured to have been quite abusive to her personal servants
and those under her command
- that her father was not merely lower-class, but actually an outcast
- she's looking for *any* fault in local operations, to discredit the
current leadership and further her own ambition
- that several of her most celebrated cases were actually carefully
arranged show trials, designed to increase her prestige among the clan
leadership.
----------------------
Where is Hlausau' Khyakuhois?
The first step is to realize that this is an "inside job", thai is, her
enemy is probably Aslan, rather than human
The second deduction is to determing that her abrasive personality,
ambition, and high competence would make enemies of both competitive
businessess and her superiors _back at Iysewekh_. (Her skill in
politics has insured that the Aslans at Glisten are all "her people",
due to her highly astute sense of politics and judjement of
character. There are a number of ways that the PC's may be able to
discover this fact)
The third deduction is that whoever took her did not wish to kill her in
public. *Why?* A competitor would benefit more from a public duel
than a dishonourable kidnapping. Indeed, they may not have killed
her at all.
You may leave the players to figure this out themselves - especially once
they have the special, detailed knowledge they need to figure this out
themselves. Or yor may present it as a task (esp. if pressed for time) -
Formidable: Average of Intelligence and Education.
This task can be attempted twice a week.
--------------------
Once the above is known, you need to figure out who among her possible
enemies would hesitate to kill her in public. Attempting to find her
enemies within Ilroei Industrial Products would be - in this adventure -
not possible. For one thing, none of them is at Glisten, and there is
much too little info to work on. Even if they are at Iysewekh, the PC's
know too litle about the sublties (sp) os Aslan company politics to
understand what to do.
===========================================================================
Who has Hlausau' Ktyakuhois? Part II
The PC's *can*, however, try to find Kty's enemies outside the Ilroei
company:
Difficult: Liaison or Research
Then, narrow the list of subjects by discussing who would prefer her to
"dissapear" rather than either be killed, counter-attach in a non-violent
(ie. political) manner, or simply wait for her to return to the Trojan Reach:
Average: Research
>>> and the answer is...
Ftaihkeaya Machinery, owned by the Ftaihkeaya clan of Tlaiowaha
(Tlaiowaha: Trojan reach/1928 B1209L4-E T 411 A1 F4 D)
================================
Ftaihkeaya Machinery is in direct competition with Ilroei in the area of
constructiong some of the enormous pieces of gravitic machinery needed to
suspend TL E gravitic cities in the air.
Ftai. has long been the primary supplier of this kind of equipment, but
it's dominance in the field has been slowly worn away by complacency and
the competition. Ftai. decided to try and revitalize it's product line
by setting up a TL F research office to gain new insights from Glisten
(and nearby Regency) manufactourers.
But now, less than five years after the reasearch office was created,
Ilroei is planning to establish a major factory in Glisten to take
advantage of the ex-Imperial markets. This is *very* bad news for
Ftaihkeaya.
Then Hlausau' Ktyakuhois herself arrived, to take command of Ilroei
operations and turn that factory into a reality. Thjis upset all of
Ftai's plan's,a ndwould decisively give Ilroei the upper hand.
Moreover, Ftai. couldn't directly attack eith er Ktyakuhois or her
company: as an adjudicator, she sided with Ftai. in a controversial
ruling over copyright. Even though she is removed from the bench, for
Ftai. to attack her publicly would almost certianly cause Ftai. to lose a
lot of public standing, as a company _and_ as a clan.
Thus, they originally decided to kidnap and kill her in secret, using
human mercenaries to cloak their involvement. However, the humans who
kidnapped her decided to blackmail Ftai. instead. They recieve regular
payments of 5 MCr every six months, thru a paper company.
Ftai. Machinery is currently in a quandry. The - so far - have decided
not to hinder the construction of Ilroei's factory, so as not to draw
attention to themselves. They _have_ sent out two squads of trusted,
elite clan soldiers to kill Kty and ker captors, but they are following
empty leads in the Regency.
There are two ways that the PC's can get hard proof connecting Ftai.
Machinery with Kty's kidnapping: follow the electronic "paper chain"
connecting Ftai.'s payments to the blackmailing merc's or ambush Ftai.'s
outgoing company messenger.
-----------------------
One: The email trail!
Following the email trail will eventually lead the PC's to the xboat
network, and onward to Mora, the capital of the Regency. There, the
message is copied 50 times and sent off to destinations throughout the
Regency, via both xboat and merchant ship's. The smart PC will return to
Glisten at this point, the stupid PC would go on a mad romp across the
Regency like the Aslan mercenaries. [If they meet, the Aslan's may
choose to 'team up' with the PC's until they find Kty, then kill both her
and the PC's! They are poor liar's however...]
The lucky PC will follow the copy sent to Gandr (Lunion: Spinward
Marches/2245 E000347-8). Gerard Winstion, an experienced money
launderer, picks uo the money with fake ID's, spends a month cleaning it,
then places 90% of it in a variety of subsector accounts, keeping 10% for
himself. If caught, he can be "persuaded" to lead the PC's directy to
the mercenaries. Warning: he alwars has one or two of the mercenaries
with him, and a chartered scout with crew ready to jump.
------------------
Two: The Messanger ambush!
Ftaihkeaya's messanger can be ambushed in four places: in Ftai.'s
industrial/residential complex, enroute to the starport, on the Aslan
jump4 courier ship, or at his destination at Tlaiowaha starport in the
Trojan Reach, about 10 four-parsec jumps away.
Finding out who the messanger is and his location is a computer task,
using the same method needed to illegally enter Oikhoiseaha's computers:
just this time, the target is Ftai's. Getting inside Ftai's complex - with
takes up half an asteroid - is more difficult. (you PC's had better have at
least a ship's boat: some of these asteroids they are travelling to is clear
across the system..) About 15,000 people - 1/3 Aslan - live and work in
the complex, and the site is guarded to peasetime *Aslan* standards,
including 5 20-disp fighters and 3 large laser bays. Moreover, an attempt to
forcibily board the facility will quickly run into about 1250 adult Aslan
males and TL E-F security precausions.
If the messanger is to be ambushed in transit to the starport, the PC's
would need to plan carefully to insure that they are near the Frai.
spaceship as it transport the messanger to a waiting jump4 courier ship.
Tey're so many ships near Glisten Starport that they won't draw suspicion
until the're within 300 km's of the transport. Then, they must shoot
down the spacship's HEPlaR, match vectors, close with the spacecraft and
board it in under 30 minutes. Then they must grapb the messanger (who
would have suicided by this time), get back to their ship, and jump out
before the Glisten systen navy arrives in force. Fortunately, the
Regency doesn't hav an extradition treaty with the Aslan New Lords, but a
change in ID and [very expensive, rare TL G drugs (for TL F DNA tests),
impossible-to-legally-get] drugs to mask the PC's DNA pattern are
strongly advised.
Sneaking onboard the Aslan ship as Ftai. cargo requires enterind the
starport, somehow getting rid of the cargo of a cargo container, and
entering it yourself. It's aslo wise to put a forged ID sticker with the
new weight on the container, and wear Vacc suits.
Once onboard, they should wait until certain that the messanger is
onboard (ie. until they feel the shift into jump space). THEN assult the
crew. If successful they can bring the dead messander (or, if there
_really_ lucky, the Low Berthed messanger) back to Ilroei, so they can
take out the TL E computer chip in his brain (wiped after death: that's why
he's so willing to die, if he can't avoid capture.) to rebuild the wiped
information (normally a Formidable: Computer test, but in this adventure
there's automatic success after 1d6 weeks).
==============
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Break in the adventure.
Well, that's all most of the detail's : some more to follow, then the
Adventure Finale!
Alvin Plummer