FFS designs

Shield, grav vehicle design

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Date: Sun, 01 Oct 1995 18:48:19 EDT
From: AQLH90D@prodigy.com (MR JON G FULLER)
Subject: Shield, grav vehicle design

Greetings,

I've been intrigued for awhile with the concept of slaved weapons (i.
e. auxiliary weapons that track simultaneously with the main weapon 
of a vehicle) for Traveller.  I had the notion last night of putting 
slaved weapons out on their own -- giving them contra-grav and 
thrusters and making them into truly autonomous pieces of combat 
hardware.  Using FF&S, I got the concept hammered into something 
useful, but I lack any rules on making these things into robots -- 
from what I've picked up, all of that information is in Vampire 
Fleets.

If anyone here could help me finish this as a robot, please help.  
Below I've listed the design as it stands currently.  Any comments 
are welcome.

Shield, autonomous contra-grav weapon (slave capable)

TL: 	10
Price: 	2.529Mcr
Size: 	28 kiloliters displacement = 2 tons (Mc)
Mass: 	10.553 tonnes empty 
	19.78 tonnes loaded
Power: 	1.5 MW MHD
	.6 MW MHD (drives propeller)
Maint: 	1
Controls: Dynamic-linked
	Flight avionics
	Terrain-following avionics
	TL10 mod-st computer x 2
Commo: 30-km Laser
	30-km Radio
Sensors: 30-km HRT
Fire Control: DM -3 (3 modifiers ignored)
Armament: 3cm Tri-barrelled CPR Autocannon firing SEFOP ammunition
Stabilization: None required (fixed weapon)
Ammo: 1800 rounds 
Travel Move: 564 NOE/1132 High
Combat Move:  13 NOE/52 High
Fuel Capacity: 8500 liters hydrocarbon distallates (high grade)
Fuel Consumption:  500 liters/hour (endurance 17 hours)

Combat Statistics
Config:             HF: 4  
Susp: G            HS: 4   
Deck: 4             HR: 4 
	          Belly: 4

Weapon Values
Type            	ROF	Range	DamVal		PenVal
3cm Tri-Auto	60       	500	67		29C
w/ballistic comp 		1000	(burst radius of
and ems rf		2000	60 meters)
(sefop)			4000