FFS designs

Drake Light Assault Vehicle

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Source wording preserved. The original download is available separately.

Date: Tue, 4 Jul 1995 10:57:30 +0300 (EET DST)
From: Jan Korpelainen <jkorpela@cc.joensuu.fi>
Subject: Drake Light Assault Vehicle

Ok, the design below is the fixed version of the
Drake Light Assault Vehicle, which I posted earlier.
There were several minor (and couple of not so minor)
flaws in the previous posting.

Those who bothered to read through my earlier posting,
and through my rantings with the turrets, well, I
myself have decided to use a bit different multiplier
for the volume in the turrets of vehicles. I will go
to this change in a bit, but if you do not want to
use the system, reduce the cargo in this design
to 0.3 tons.

Now, after short tampering with the turrets, I noticed
that by dividing the suggested multiplier from FFS
by 10, and then adding 1 to it, will give a much better
(read realistic) affect to the turret volume. Putting
stuff in the turret still has an effect, but now you
actually can design turreted vehicles without them
having to be 10 displacement tons or more in size.
If this will bring the volume of the turret equipment
too much down for your taste, try using 5 as the divider
instead of the 10 I use, that increases the effect
of tech level with the turrets, but keeps the turrets
manageable.

Now, without any further delay, back to the corrected...

Drake, Light Assault Vehicle

Tech Level: 6
Price: Cr80,903
Size: 28 kiloliters displacement = 2 tons (Mc)
Mass: 29.62 tonnes empty, 31.40 tonnes loaded
Power: 0.6 MW improved internal combustion engine 
	(0.0083 MW excess power)
Maint: 10
Controls: Enhanced mechanical, 2 x Mod 6 Flt computer
Commo: 30-km radio
Sensors: -
Life Support: Light, heat
Cargo: 0.4 tons
Crew: 2, driver and commander/gunner
Passangers: -
Fire Control: DM +1
Armament: Remote turret with 13mm HMG, fixed 6cm CPR gun
Stabilization: Basic
Ammo: 200 rounds for the HMG, 100 HE (or HEAP) rounds 
	for the CPR gun
Travel Move: 110/65
Combat Move: 25/15
Fuel Capacity: 2000 liters hydrocarbon distillates
Fuel Consumption: 150 liters/hour (endurance of 13.33 hours)

Combat Statistics
Config: Small Turret    HF: 39  TF: 39
Susp: T (4)             HS: 9   TS: 9
Deck: 9                 HR: 3   TR: 3
			Belly: 3

Weapon Values
Type            ROF     Range   Dam             Pen
6cm CPR gun     1       323     C: 5, B: 15     2C
     (for HEAP)                 C: 3, B: 12     29C
13mm HMG        5       162     7               2-3-4 *

* Note the different format given in penetrations, didn't bother
to fix that, as the CPR gun is more often used on vehicles, and
the HMG on personnel.

I threw this design together after long ignorance of my TNE
material. I just wanted to test out few lower tech things a
bit, and tried to make a nice assault tank initially. Then I
noticed that a vehicle of this size does not take too well
for a full sized turret (I would run out of space even with
one crewstation in it, as would be required), so I decided to 
change it to simple, low-cost assault vehicle instead.
Note that because of the 2-man crew, only one of the weapons
can be fired at any one time, as the gunner can hardly
concentrate on both. The small turret mounting the machinegun
is on the top of the vehicle, and has full 360 degree fire
arc.

If u spot any flaws in the design (there might be some, like
I said, this was my first design in a long while), please
notify me so I can correct them. I do have the design notes
of this thing still, though at the moment they are barely
readable... ;) However, I will type those up if anyone wants
them.

Jan Korpelainen
jkorpela@cc.joensuu.fi
Department of Statistics
University of Joensuu, Finland