Traveller: The New Era
snapshot.txt
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Snapshot (TNE) Actions
Total Action Points = AGL + CON + (2 x INITIATIVE), Minimum = 8
Traveller Combat Round = 5 seconds, Deckplans: use 1m x 1m grid
Action Point Chart
Draw Gun or Blade 1AP
Holster Gun 2AP
Sheath Blade 6AP
Sneaking Movement x3AP
Evasion x3AP
Aiming Attack 8AP
Snapshot Attack 4AP
Aiming Attack (burst) 12AP
Snapshot Attack (burst) 6AP
Hand Grenage Attack 2AP to arm
4AP to throw
10AP to wait
Pick up object 1+d6AP (1 to abort)
Move forward 1AP/2 meters
Move sideways or back 2AP/2 meters
Turn 90° 1AP
Run (human) 2AP/6 meters
Run (Vargr) 2AP/8 meters
Give Signal 2AP
Give Command 8AP
Stairs Up 2AP/2 meters
Stairs Up (run) 3AP/6 meters
Stairs Down 1AP/2 meters
Stairs Down (run) 2AP/6 meters
Open Sliding Door 1AP, Wait 3AP
Open Iris Valve 1AP, Wait 3AP
Open Hatch 8AP
Move through portal (normal) 1AP
Move through Door/Iris Valve (bulky) 1AP
Move through Hatch (bulky) 3AP
Open Access Panel 1AP to access
6AP to cross
ZeroG hand-crawl 4AP/2 meters
ZeroG jump 3AP+2AP/2 meters until landing
ZeroG walk 6AP/2 meters
Regain control in ZeroG (wall) 6+d6AP
Regain control in ZeroG (floor/ceiling) 6+2d6AP
Break down sliding door 6AP/attempt
Activate Swtch/Stud 1AP
Wound Effects
Scratch
Lose 8AP this round (only once/combat)
d6 days to heal
Slight
Lose 3+d6AP each round (-1 Init)
5+2d6 days to heal
Serious
Lose 3+2d6AP each round (-3 Init), STR/2
20+d10 days to heal to Slight
Critical
Unconciousness/Death = 0AP, STR/2
2d6 weeks to heal to Serious
If damage > AGL, lose all AP that turn (knockdown)
If damage to head + d6 > CON, stunned
Regain conciousness:
If dam+d6 < 2 x CON Difficult
If dam+d6 > 2 x CON Formidable
Landing in ZeroG:
Average vs. ZeroG for routine tasks,
+2 Diff for using Slug weapons
Regain control in ZeroG:
Difficult vs ZeroG
Burn Damage
Type Damage
WP 2d6/second
Thermite 2d6/second
Plasma 2d6/second
Fuel d6/second
Structure d6/5seconds
Automatic Fire
Burst Size dice lost per dice lost per
range beyond short extra point recoil
3 1 1
5 2 1
10 3 2
Fragmentation Attack Table
Burst Radius Range d6 hits 1 hit 0 hits Damage Pen
Primary 1x Burst 1-3 4-6 7-10 2d6 1
Secondary 2 x Burst 1-2 3-4 5-10 d6 Nil